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BetterRaid_OLD/ViewModels/MainWindowViewModel.cs

93 lines
2.1 KiB
C#

using System;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Avalonia.Controls;
using Avalonia.Threading;
using BetterRaid.Extensions;
using BetterRaid.Misc;
using BetterRaid.Models;
using BetterRaid.Views;
namespace BetterRaid.ViewModels;
public partial class MainWindowViewModel : ViewModelBase
{
private string? _filter;
private ObservableCollection<TwitchChannel> _channels = [];
private BetterRaidDatabase? _db;
public BetterRaidDatabase? Database
{
get => _db;
set
{
if (SetProperty(ref _db, value) && _db != null)
{
LoadChannelsFromDb();
}
}
}
public ObservableCollection<TwitchChannel> Channels
{
get => _channels;
set => SetProperty(ref _channels, value);
}
public string? Filter
{
get => _filter;
set => SetProperty(ref _filter, value);
}
public bool IsLoggedIn => App.TwitchApi != null;
public void ExitApplication()
{
//TODO polish later
Environment.Exit(0);
}
public void ShowAboutWindow(Window owner)
{
var about = new AboutWindow();
about.ShowDialog(owner);
about.CenterToOwner();
}
public void LoginWithTwitch()
{
Tools.StartOAuthLogin(App.TwitchOAuthUrl, OnTwitchLoginCallback, CancellationToken.None);
}
private void OnTwitchLoginCallback()
{
App.InitTwitchClient(overrideToken: true);
OnPropertyChanged(nameof(IsLoggedIn));
}
private void LoadChannelsFromDb()
{
if (_db == null)
{
return;
}
Channels.Clear();
var channels = _db.Channels
.Select(channelName => new TwitchChannel(channelName))
.ToList();
foreach (var c in channels)
{
Channels.Add(c);
}
}
}